The following PlayStation and Xbox implement ray tracing in different ways. This will create difficulties for developers.
On the Gizmodo portal, material appeared with insider data on new generation consoles. Mostly it is filled with information that is not the most interesting for the average reader, such as the internal name of the AMD processors developed for these devices, but a couple of interesting facts were found there.
The material is based on information from a trusted source. He confirmed his authenticity by sending photos of the PlayStation 5 devkit to Gizmodo a couple of months before the emergence of the same patent. We will not list the rather obvious data from the publication – for example, the statement that the next-generation consoles will make an unprecedented technological leap. As for the really curious and unexpected details, the insider found two of these.
First, the source claims that there will be different ways to rate tracing on the PlayStation 5 and Xbox Project Scarlett. What exactly are the differences in technology is not reported, but it will certainly create significant difficulties for developers. Secondly, the insider claims that the Xbox Project Scarlett will be equipped with a webcam that shoots in 4K resolution – this should be useful to streamers; PlayStation will focus on the most powerful hardware possible.